﻿namespace AladdinGameFramework.Entity
{
	internal partial class EntityManager
	{
		/// <summary>
		/// 实体状态。
		/// </summary>
		private enum EntityStatus
		{
			WillInit,
			Inited,
			WillShow,
			Showed,
			WillHide,
			Hidden,
			WillRecycle,
			Recycled,
		}
	}
}
